GAME LOOP FUNDAMENTALS EXPLAINED

game loop Fundamentals Explained

Bear in mind that the players are certainly not destined to be looking at your weapon every one of the time, Unless of course your game sucks -- They are going to be hunting across the viewport for targets, or within the crosshair in the center from the screen; Are you interested in to invest 16MB of VRAM on that also?crucio777 wrote:so my query is

read more